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SILO (Mission 3 - Part 1) Launch Silo #4, Kirghizstan

 

OHMSS

00 Agent: James Bond
Mission 3: Kirghizstan
Part i: Launch Silo #4


Silo Walkthru by Hutz

 

PRIMARY OBJECTIVES:

  1. Plant bombs in fuel rooms
  2. Photograph satellite
  3. Obtain telemetric data
  4. Retrieve satellite circuitry
  5. Minimize scientist casualties

 

BACKGROUND: MI6 has become concerned that unscheduled test firings from a missile silo in Kirghizstan are being used to cover the launch of Goldeneye weapons satellites. Deep intelligence reports suggest that this operation may well be outside the control of the former Soviet powers in the region.

M BRIEFING: Infiltrate the silo and ascertain what is being placed into orbit; if it is the satellites, recover their control circuitry and sabotage the launches. You are authorized to destroy the base if necessary. This is a matter of international security, 007. Consider the military personnel expendable.

Q BRANCH: The layout of the missile silo means that a few carefully placed explosive charges will destroy the entire complex - concentrate on the fuel rooms (H4, C3, K2 and A1). 007, remember to treat the timed explosives with respect - you remember what happened to 004 in Beirut. Oh, and get me a picture of the satellite, there's a good chap.

From your starting point, head left and carefully open the door. Take out the guard on your right, then one on the stairs and any more that join in. Peek around the next corner and eliminate the remaining guards.

Through the next door is the first fuel room. Eliminate any guards in here, spare the scientists, and head to the far left corner. To get past each fuel room, you'll need a scientist's keycard. So when in a fuel room, hold a scientist at gunpoint and snatch it from him. Grab the two green circuit boards from the table in the corner, then press Start, switch to your Plastique and plant one on the wall. Keep in mind that while you get eight of them, you'll only need four.

Go up the stairs and open the door carefully, taking out any guards. At the fork, peek both ways quickly and carefully, dispatching anyone you see. Head right and through the door. Open the next door carefully, peeking in and eliminating all the visible guards.

To be safe, take out your KF7 and blow up the barrels ahead of you to easily take out the guards there. After the smoke clears, peek around the corner and clear a path to the next door.

The next fuel room contains two guards and a scientist. Eliminate the guards and get the scientist's keycard. Grab the circuit board that's to the right of the entrance and plant a Plastique on the wall in the same place as you did in the previous fuel room, then head onward up the stairs.

Open the door carefully and pick off the guards, then go forward and turn left, killing the guard that's ducking behind the crate. Go through the door and dispatch the lone guard now before he gives you a nasty surprise from behind later. Turn around and head onward through the opposite door.

Open the door carefully and take out the two guards on the catwalk. Open the next door carefully and quickly dispatch the few guards before they get a chance to react. Peek around the next corner and eliminate the guards, then enter the next fuel room.

After taking down the guards in this room, take a hard right and grab this scientist's DAT. Objective C Completed. Turn around and find the scientist with the keycard. Once it's found, grab the remaining circuit board in this room. Objective D Completed. Finally, plant another plastique on the wall. Once that's done, head up the stairs.

As always, open the door and pick off the guards carefully. With the KF7, never fire more than two or three shots in succession for many guards will hear you. There will be more than a few guards here, so be somewhat patient. When clear, head left and grab the half-plate of body armor you're probably starving for.

Turn around and go forward. Behind the next door is two guards, so take them out with single KF7 shots. The next part gets tricky. Open the door and, with a single head shot, kill the first guard that the door reveals while closing the door again. Repeat this for the remaining guards. Peek around the next corner and eliminate everybody, then it's on to the last fuel room.

Before entering, switch to your camera, then open the door and snap a picture of the satellite in front of you. Objective B Completed. Arm yourself again to kill the guards in this room, then plant the final plastique on the wall. Objective A Completed. Now head up the stairs. Open the door carefully, and once you're seen, fall back to avoid being pummeled by gunfire. Take out the guards that rush in, then peek in when Ourumov stops shooting to kill any remaining guards.

When you hear a break in Ourmov's shots, rush him, and when you get close he'll scamper away. Don't waste shots on him. Poke back and forth into the fork, then take out the guards that see you. Turn left, and behind the second door will be a few guards. Kill them quickly, with rapid KF7 shots, then turn left and destroy the computers. The resulting explosion will take care of the rest of the guards.

At the next fork, take a right and step into the elevator. With a minute or two to spare, you've finished the mission.

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