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Blazing through the Bunker at "Ludicrous Speed"... |
Showing posts with label bunker 2. Show all posts
Showing posts with label bunker 2. Show all posts
4/17/24
Bunker 2 Mission - KEYCARD A
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MARKED MAN Altered the intro camera to take a look at our guard. |
GoldenEye Homework...
Studying the Bunker 2 mission to learn exactly what's going on.Wanted to figure out the timing of the guard carrying KEYCARD A, to find the optimal point to intercept him and get his access key.
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Also altered the intro text to clearly mark this guy... Obtaining his card is the quickest way out of the building. |
Various playthrus, therefore the guard's face is different.
When the mission starts, the guard begins in the dark "maze" near the drone guns. He begins his patrol, soon walking into the brightly-lit hallway...
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Looking down the hall... At the very end are the stairs leading to the "big Control Room". Ideally, Bond will ambush this guy somewhere in this short stretch, just second later... |
More exploration with the Bond Invisible Cheat turned ON.
Can see exactly where the guard with Keycard A makes his turn away from the main hallway - And why it's so important to get him running at just the right moment.
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Bond Invisible. Playing "Super-Spy": Doing some reconnaissance before playing the mission... |
Once he gets past the next set of doors, it can be difficult to make enough noise (without rousing too many other guards).
Alert him too soon and he'll run back towards the start of the mission, which is even worse.
For more on the guard who carries Keycard A (including an overhead map with his route), see Blog Post: Bunker 2: Speedrun
Luring this guard to the proper spot is pretty much essential to setting a fast time...
The GoldenEye World Record for the Bunker 2 mission on Agent currently stands at 20 seconds!
Less than twenty players in the world have accomplished this feat.
World Records often stand for a few years before they are broken...
In April of 2021, Speedrunner Carl-Magnus Wall managed to set a few new benchmarks in a short timreframe.
With three new records in the span of a week, Wall bested his own time by a single second each time.
(Going from 23 seconds, 22 seconds, 21 seconds, and ultimately hitting 20 seconds on April 27, 2021)
Evolution of the Bunker 2 World Records:
https://wrs.the-elite.net/goldeneye/recordlevel.php?level=9
Bunker Busters...
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Bunker 2 on Agent difficulty is a fun, fast-paced mission. Save the girl, grab the tape, swipe a key - And get the hell out of there. |
Absolutely had to watch the video to see how someone could complete GoldenEye's Bunker 2 in 20 seconds... (The 9th stage of the game)
Exploiting a "glitch" to clip through the jail cell door (saving valuable seconds instead of using the Watch Magnet to obtain the key).
Thought I knew all of the game's little tricks...
Was previously unaware that a player could force their way out the door.
Apparently the method involves "strafing while aiming".
Also unsure exactly when that trick was discovered...
(Definitely waste a good five seconds selecting the watch magnet and grabbing the key)
A total of sixteen players share the GoldenEye World Record for a 16 second speedrun through Bunker 2
(first set by Carl-Magnus Wall in 2021).
Every few years, someone seems to set a new, previously unfathomable time...
Clearing the level in 15 seconds seems downright impossible - But someone's bound to do it someday.
Back in 1998, the GoldenEye World Record for Bunker 2 was 34 seconds (held by Glen McDiarmid).
It was reduced to 27 seconds (by Patrick Wessels).
https://wrs.the-elite.net/goldeneye/recordlevel.php?level=9
The GoldenEye and Perfect Dark World Record Database
Normally, speedrunners will keep besting one another by a second or two.
The fact that the quickest time jumps 7 whole seconds - I'm going to speculate that's when the glitch was first exploited.
As for the glitch itself - Still can't pull it off, and many players can't.
After escaping from the jail cell with Natalya, one of the patrolling guards has the key to escape - Unlike the random Dr. Doak variable in the Facility, this guard is on a set path. Depending how you play the game will dictate where you encounter the Klobb-wielding key carrier.
Definitely don't wanna backtrack on a speedrun.
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The crucial guard who carries Keycard A. Make just enough noise and he'll abandon his patrol - So you can ambush him in the hallway. |
(May also encounter the guard with Keycard B, normally found patrolling near the start of the level. KEYCARD B grants access to documents required only on higher difficulty levels)
My own best time for the Bunker stands at 37 seconds on console (45 seconds on the PC ROM).
It's quite a thing to finish with your fastest time ever... Being simultaneously satisfied - AND well aware of the segments of that particular run where you could have saved even more time.
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In the 2 seconds it takes to fly across the room while strafing, this guard is often too busy swatting flies (or scratching his ass) to even muster a shot. (It's been a long, boring shift) |
ANOTHER FUN CHALLENGE: Attempting to complete BOTH Bunker missions (Bunker 1 & Bunker 2) with a combined time of less than a minute. Still gotta save three seconds somewhere, off either mission...
Been trying to reduce the time by a second or two every day... Few weeks ago, was 20 seconds away from the goal. Now down to the last few seconds, and it's getting really tight - Need a bit of luck - In Bunker 1, Sometimes the Special Forces guys totally block the door, other times they scatter.
Also gonna have to get shot in the back several times to save those couple seconds...
4/16/24
Barely a Flesh Wound...
3/17/24
Severnaya Bunker CCTV...
Modifying the Intro Cameras via the GoldenEye Setup Editor.
Here in Bunker 2, we capture some never before seen footage...


Here in Bunker 2, we capture some never before seen footage...
X Position | Y Position | Z Position | ||||
-1224.141113 | 20.655739 | 2702.482422 | ||||
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Comment: BUNKER 2 detention area, camera facing cells as jailer walks past and away from camera. |

X Position | Y Position | Z Position | ||||
-728.052734 | 40.658909 | 2694.802734 | ||||
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Comment: BUNKER 2, just outside jail area, patrolling guard walks towards camera. |

X Position | Y Position | Z Position | ||||
-222.159744 | 124.991486 | 1685.060669 | ||||
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Comment: BUNKER 2, hallway, stationary guards with a patroller approaching. Near an actual surveillance camera |
2/7/24
Slap Attack...
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Guard Characters in Multiplayer...
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