Whenever Bond finishes a mission, the game automatically "removes all
guards from level" before the cutscene kicks in. (So the guards won't
still be randomly attacking our hero as he exits in style) |
Was curious to see what it looked like if all guards were NOT removed from the level.
Here in Bunker 1, deleted that one small instruction (ROM Modification).
In the Facility, Ourumov's troops keep firing away as Bond calmly makes his exit.
Calm and collected, Bond doesn't even flinch as he get shots... (Fortunately, the bullet missed all vital organs) |