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4/16/24

Let There Be Guards...

Whenever Bond finishes a mission, the game automatically "removes all guards from level" before the cutscene kicks in. (So the guards won't still be randomly attacking our hero as he exits in style)



Was curious to see what it looked like if all guards were NOT removed from the level.
Here in Bunker 1, deleted that one small instruction (ROM Modification).





In the Facility, Ourumov's troops keep firing away as Bond calmly makes his exit.

Calm and collected, Bond doesn't even flinch as he get shot...
(Fortunately, the bullet missed all vital organs)





In the Water Caverns, Bond reaches the end of the level and the elevator music quietly plays.

In this modified setup, the half dozen or so guards in the room continue to relentlessly fire at 007.



Guard opens fire at close range with his AR33 Assault Rifle.


On another playthrough, a guard pulls a grenade and wipes everybody out as Bond calmly puts his gun away.


The Water Caverns is definitely a favorite so far...






Guard Characters in Multiplayer...

Russian Soldier, Russian Infantry, Russian Commandant, Janus Marine Naval Officer, Civilian (1), Civilian (2), Civilian (3) Civilian (4), Si...